Marvel's Tomb of Dracula was more than just your average vampire tale. The comics weaved an ongoing saga plotting its title's vampire count against a group of vampire hunters. Gene Colan's pencils, inked by Tom Palmer, added a vivid dimension to Marv Wolfman's dramatic storytelling. The result was a gothic atmosphere which harked back at the classic vampire stories while at the same time adding new momentum to the theme, and sustained innovation to its medium, the comic book. Tomb of Dracula is Marvel's outstanding contribution to the genre and a classic in its own right. For your convenience, the following text is colour-coded in order to distinguish synopsis (in white) from review and analysis (in yellow). If you want to avoid outright spoilers and preserve your own reading experience, you may skip the text segments in white. (click on covers and most illustrations for larger images) |
Tomb of Dracula #13 October 1973 "To kill a vampire!" |
Story - Marv Wolfman |
Again, Wolfman injects small doses of moral philosophy when Quincy Harker has to stake his own daughter and Dracula turns away from a boxing match in disgust at this "wasteful display of violence". Also interspersed is a short strand of storyline which has two Asians visiting the morgue in search of Brand, the motorcycle-gang leader turned vampire from Tomb of Dracula #11. Their succes in procuring Brand's corpse introduces the name of Dr Sun, a character which will play an important role in many upcoming issues, and is typical of Wolfman's way of gradually interweaving plots to introduce new events and characters with a growing momentum of suspense. In this case, the reader will learn more about Dr Sun bit by bit until he actually makes his first appearance in Tomb of Dracula #20. |
Tomb of Dracula #14 November 1973 "Dracula is dead!" |
Story - Marv Wolfman |
Tomb of Dracula #14 was another example of how Wolfman and Colan managed to create an atmosphere which could have come straight from a Universal movies horror classic, in this case almost in the vein of Bride of Frankenstein. |
Tomb of Dracula #15 December 1973 "Fear is the name of the game!" |
Story - Marv Wolfman |
"There
is no place for lies here in my personal ledger, and
though the very precepts of truth-telling sickens me,
still it must be written as the facts themselves were
presented. These notes must speak with no need of
interpretation . They show at times my innate greatness,
and also the still-human frailities that must course
forever through my blood' . Quite obviously, a diary is a great way for a script writer to introduce flashbacks which both explain past happenings and herald the beginnings of possible upcoming events, completing the storyline and adding subplots along with, possibly, characters for future use. It also adds dimension to the character of Dracula himself, as he gathers depth by his intro- and retrospection. As noted before, Marv Wolfman wasn't all too happy with the scenario introduced in the first issues of the series, and he would digress from the initial plot more and more. In this case, the discrepancies are still blurred to a certain extent, but contradictions to the established storyline of Dracula having been "dead" for around 80 years (i.e. since the main characters of Bram Stoker's novel hunted him down towards the end of the 19th century) became more and more evident. |
Tomb of Dracula #16 January 1974 "Return from the grave!" |
Story - Marv Wolfman |
Despite its interlude character, Wolfman didn't forget to insert a brief switch of locale to the Irish coast to remind readers of the growingly mysterious Dr Sun... |
Tomb of Dracula #17 February 1974 "Death rides the rails!" |
Story - Marv Wolfman |
Things are also moving on in the laboratory on the Irish coast, where Brand is put to the test as he has to battle with a group of Dr Sun's soldiers, a task which he manages with ease. And finally, readers take note of yet another not so ordinary passenger on the train by the name of Jack Russell - the alter ego of Marvel's Werewolf by Night, a sure sign that there will be more in the upcoming issue... |
Tomb of Dracula #18 March 1974 "Enter: Werewolf by Night!" (continued in Werewolf by Night #15) |
Story - Marv Wolfman |
Crossovers,
i.e. guest appearances of one character in another
character's comic book, are a longstanding Marvel
tradition. They serve to establish a "common
universe" and provide the arena for different Marvel
characters to interact, but they were sometimes also used
to reinforce or even boost sales and provide a less
popular comic book series with a shot in the arm. The appearance of Jack Russell aka Werewolf by Night was a case of establishing a common background to the story plots of the two best-known Marvel Horror characters, interweaving their stories to a certain extent. Tomb of Dracula was clearly Marvel's number one horror comic book, but the Werewolf by Night series had also established itself as a popular and successful comic book. The storyline of Tomb of Dracula #18 was carried over to and continued in Werewolf by Night #15, but readers who were reluctant to buy that comic would find themselves back on track in the next Tomb of Dracula issue, thanks to an extremely condensed flashback recapitulation. |
Also in March 1974, Dracula completed a guest appearance in another Marvel horror comic book, The Frankenstein Monster, which had lasted for 3 issues (#7 - 9). This crossover, however, was a clear attempt at capitalizing on Dracula's popularity and trying to gain new readers for the Frankenstein comic, which wasn't selling well at all. Unlike the werewolf episode, the events depicted in Frankenstein Monster 7-9 took place in 1898 and were thus rooted completely outside the timeframe and story plot of Tomb of Dracula. But the main problem for Marvel with the Frankenstein Monster story arc featuring Dracula was that this character had by now found his definitive master in artist Gene Colan. John Buscema's artwork in Frankenstein Monster 7-9 wasn't bad at all, but for readers of Tomb of Dracula there was little appeal because, in the end - well, it just simply wasn't Colan. And by now, readers of Tomb of Dracula would not settle for anything less. |
WHERE TO READ IT The original issues of Tomb of Dracula #13-18 can be found fairly easily, but the overall classic status of the series is reflected by higher prices in comparison to other Bronze Age comic books. In a collectable (VFN/very fine) condition these issues will command between $32.00 and $68.00 (for issue #13) each (as per the 2012 Overstreet Price Guide) and are still widely available in this grade. Copies intended for reading more than collecting (in VG/very good to G/good condition) sell for between $10.00 and $5.00. Alternatively, reading Tomb of Dracula #13-18 in collected form is a viable alternative as Marvel has reprinted this early material in several forms. The most Dracula you can get for your money comes, no doubt, in the form of Essential Tomb of Dracula volume 1 (ISBN 0-7851-0920-X), which collects issues #1-#25 (as well as Werewolf By Night #15 and Giant-Size Chillers #1); it was first published in December 2003 for a cover price $16.99. The only compromise here is cheap quality paper (actually making the Essentials close cousins of the originals in that respect) and loss of colour as the reprints are all black and white; whilst some feel that this actually accentuates the wonderful Gene Colan artwork, it does take away an original element of the series. A far more luxurious collected edition is Marvel's Tomb of Dracula Omnibus volume 1; this hardcover and oversize edition assembles issues #1-31 plus Werewolf By Night #15, Giant-Size Chillers #1 and Giant-Size Dracula #2-4. Published in November 2008 it has, however, been out of print for quite a while, and although it can still be found in places, it is quite common to see prices bordering on the absurd asked even for second-hand copies. In July 2010, Marvel started to publish a series of trade paperback colour collections of Tomb of Dracula; volume 2 features issues #13-23 and is currently by far the most economical way (at a cover price of $24.99) to read the first issues of the series in colour, although it too may take some hunting down. Digital issues of Tomb of Dracula #13-18 are also available for online reading at marvel.com |
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Text is (c) 2006-2014 A. T. Wymann
page originally posted on the web 21 February 2006
revised and updated 20 September 2012
reposted 21 March 2014